Thursday, March 11, 2010

A Beginners Guide from -annegelic- from the site www.dotaph.com

With any game, there is a learning curve. With DOTA, the curve starts at the top of a roller coaster that is a free fall down a three-thousand foot drop. Without a cart. Or tracks. A beginner will find himself entering the game at a severe disadvantage, and will likely be farmed into oblivion before they even figure out the basic controls. This quick-start guide will get you on the fast track to success in game with one of the steepest learning curves known to man.

First off, you're coming into the game with people who have been playing it for years. There are nearly one-hundred heroes to master, and more items than you can shake a stick at. First thing's first – start a game by yourself, and start memorizing items and recipes. You are going to want to be in your “lane” as much as possible – consider building regeneration items first, or work up to the quintessential DOTA item, the Power Treads. Almost always, you should grab some Ancient Tangos of Essifation when you begin to make sure you'll be able to take a beating early on and still stay in your lane.

Speaking of lanes. You're going to be in one – you may or may not be with another one of the heroes on your team. Either way, there's one thing that will be very important as you learn to play – make sure to call out missing opponents. If you're chilling in your lane and suddenly you notice that the opposing team's hero is missing, take the split second to type out (or shout out, if you're using voice chat) that he is “0” or missing – you will save one of your teammates lives by this simple action, as the missing suspect is probably setting up a nasty gank in one of the many woodsy areas on the beloved DOTA map.

Tower diving – especially when you're starting, you're really going to want to get that kill because you want to impress your team and yourself, to prove that you are not the noob you are. But don't tower dive. What is tower diving? It's taking a bunch of unnecessary blasts from the lane towers while you attempt to be Superman chasing down your opponent – if you don't know exactly what you are doing this will likely result in the opponent simply walking back a few feet, and you dying and making your team start tearing their hair out and nerd raging all over the place. They might even leave.

Learning DOTA is a daunting task, but a very worthwhile one. You'll have to endure some frustration, verbal abuse, and horrible horrible beatings at first, but in the end you'll find yourself playing one of the best team games out there. So sit back, take a few deep breaths, and enjoy the ride.

The Game of DotA

DotA is a custom-strategy game originate to a video game named Warcraft III: The Frozen Throne. Another basis of the game was the map of Starcraft named "Aeon of Strife". DotA is a one the successful pursuing game developed by "Icefrog", a pseudonym, who updates about and develops new maps and change logs.

A two-sided team included in this game: The Sentinel and The Scourge. The Sentinel's location is at the south west part of the map while the location of the Scourge is at the north east. Modes in this game depends on the server (formerly the blue colored one). Each player on the both sides of the team controls a hero, a power unit that acquires different and unique abilities. A highly oriented game that needs teamwork to carry the team as victorious. The objective of every gamer is to level-up plus gaining gold which is highly in need to build amazing items that will make their team win faster and surely.

Three playing roles are destined in each player. First, "the support" it enlightens the map using the item namely "observer wards" (can see visible things but not invisible) which can be a defensive or offensive strategy for each team. The support is responsible also for dewarding, meaning he/she destroys the opponents observer wards by using a "sentry wards" (can see invisible things but does not lightens a target area). The support gives and supplies the needs of the "carrier", another dota role. The support gives important items such as scroll of teleportation, courier, healing salve and clarity potion. They tend to protect there so called "carrier" role so that they can be victorious. The carrier, another role, is the one who kills the opponents heroes, and tends to push/destroy enemies base. They will come up with a highly offensive items, to easily kill units and base. The next role is "the ganker". The ganker's responsibility is to stop the opponents carrier to build items. They tend to roam in the map, helps a team mate from dying and kills heroes continuously. Usually gankers are stunners, (a stun is a skill which provides damage and an additional advantage because the hero cannot move for the provided second/s). Commonly used gankers: vengeful spirit, sand king, crystal maiden, demon witch, lina inverse and furion.